Games in technical education
Authors | |
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Year of publication | 2019 |
Type | Article in Proceedings |
Conference | Mathematics, Information Technologies and Applied Sciences 2019 (post-conference proceedings of extended versions of selected papers) |
MU Faculty or unit | |
Citation | |
Keywords | Educational games;web technology; Virtual Reality; technical education; popularisation of science and technology |
Description | Games have a significant impact on the educational process. A game design elements implementation brings many benefits for an effective and enjoyable learning process. The presented paper describes an effort in the popularisation of sciences and technologies, using the web and virtual educational games, designed, developed and implemented as a result of many years of authors experience in this field. Focus is put on digital games as part of the training, individual and team projects of future engineers. These educational tools are also discussed in the context of popularisation materials of primary and secondary school students, to increase their interest in science-oriented education. |