Collaborative Immersive Virtual Environments as a Tool for Enhancing Social Cohesion: Studium Terra Incognita
Authors | |
---|---|
Year of publication | 2024 |
Type | Workshop |
MU Faculty or unit | |
Citation | |
Description | The aim of the workshop is to introduce the new medium of immersive virtual reality in the field of education. Within this contribution, we focus on both the partial aspects and functionalities (e.g., Eyetracking integrated into VR), which allow for examining user attention distribution, or eyetracking technology also enables displaying eyes on avatars, thereby increasing communication efficiency within collaborative (multi-player) VR usage. However, the workshop primarily focuses on introducing our original solution – an application developed to support distance learning. Various practical demonstrations will be presented during the workshop on different types of VR headsets. A new scenario called “Studium Terra Incognita,” focused on building a peer community, will be introduced among others. |
Related projects: |