Planet Generation: Mimicking the Nature's Way
Authors | |
---|---|
Year of publication | 2011 |
Type | Article in Proceedings |
Conference | Proceedings of the 11th International Conference on Computational Science and Its Applications (ICCSA) |
MU Faculty or unit | |
Citation | |
Field | Informatics |
Keywords | planet; generation; terrain; synthesis; natural; |
Description | We are presenting a planet generator capable of creating large realistic-looking planets by simulating the natural phenomena. While common generators usually use fractals to achieve naturally looking surfaces, we start with a simple sphere model and adjust it in a way similar to the physical processes that were performed during the real planet creation. The simulated processes range from movement of tectonic lates and volcanic activity to proper distribution of biomes according to the calculated temperature and precipitation model. Each aspect can be adjusted by setting the respective parameters, therefore it is possible to use this single generator to produce planets that resemble Earth, Moon or Saturn or to create an entirely new kind of planet that will still look realistic. |
Related projects: |